Handling Consistency Problems in Distributed Systems

A practical overview of why consistency issues occur in distributed systems and how to design for eventual consistency using proven patterns.

Handling Consistency Problems in Distributed Systems

A practical overview of why consistency issues occur in distributed systems and how to design for eventual consistency using proven patterns.

Victory

Why Consistency Problems Occur

In traditional monolithic architectures, data state changes usually happen within the same service and database. Databases that follow ACID properties provide strong consistency, meaning inconsistent states are not visible to users.

For example, relational databases such as MySQL ensure strong consistency through mechanisms like MVCC (Multi-Version Concurrency Control).

However, as systems evolve:

  • User traffic increases
  • Data volume grows rapidly
  • Services become more complex

Many systems migrate from monolithic architectures to service-oriented or microservice architectures.

Microservices are a double-edged sword:

  • ✅ They improve agility, scalability, and deployment efficiency
  • ❌ They introduce network communication, which is inherently unreliable

Once services communicate over a network, partial failures become unavoidable, and consistency issues start to appear.

Consistency Models

Strong Consistency

After an update completes, all subsequent reads return the latest value.

  • Most user-friendly
  • Requires sacrificing availability (CAP theorem)

Weak Consistency

The system does not guarantee that reads will immediately reflect the latest writes.

  • No guarantee on when data becomes consistent

Eventual Consistency

A special form of weak consistency.

  • The system guarantees that, if no new updates occur, data will eventually become consistent
  • DNS is a classic example

The inconsistency window depends on:

  • Network latency
  • System load
  • Replication strategy

CAP Theorem

CAP defines three properties of distributed systems:

  • Consistency (C): All nodes see the same data at the same time
  • Availability (A): Every request receives a response
  • Partition Tolerance (P): The system continues to operate despite network partitions

A distributed system can only guarantee two of the three properties simultaneously.

BASE Theory

BASE is a practical approach for large-scale distributed systems that relaxes strong consistency.

  • Basically Available: The system remains available
  • Soft State: State may change over time, even without new input
  • Eventually Consistent: Data becomes consistent over time

BASE sacrifices strong consistency to achieve high availability and scalability.

How to Achieve Eventual Consistency

When systems grow large and data is horizontally partitioned, strong consistency becomes expensive or impossible.

The core idea behind eventual consistency is:

Query → Detect → Compensate

Query: Tracking Operation State

To detect inconsistencies, systems must:

  1. Persist operation state
  2. Uniquely identify each operation

Persisting Operation State

Before executing an operation (or sending a message):

  • Persist an operation record with status PENDING
  • Execute the operation
  • Update status to SUCCESS or FAILED

This record is stored in a reliable, independent system (database or message store).

Unique Operation Identification

Each operation must have a globally unique ID.

Common approaches:

  • Persistent IDs
    Generated via database sequences or auto-increment fields

  • Time-based IDs
    Combine timestamp, machine ID, and sequence number
    (e.g., Twitter Snowflake)

Compensation Strategies

Immediate Compensation

Immediately verify the execution result after an operation and retry or roll back if needed.

Periodic Reconciliation

Asynchronously batch-verify operation states and compensate when inconsistencies are found.

  • Common in financial systems
  • Used for transaction and settlement reconciliation

These strategies can be used independently or together.

Handling Timeouts

Timeouts introduce uncertainty:

Did the operation fail, or did the response just get lost?

This ambiguity requires careful design.

Interaction Patterns

Synchronous Calls

  • Suitable for short, high-frequency operations
  • Example: JDBC

Asynchronous Calls

  • Decouples caller and callee
  • Improves resilience

Message Queue Pattern

  • Producer sends message without waiting for consumer result
  • Ideal for event-driven systems

Example use cases:

  • Order creation → logistics processing
  • User registration → notification services

Timeout Compensation Principles

General rules:

  • If Service B acknowledges receipt, Service A can consider the operation complete
  • If no acknowledgment is received, Service A must retry

This requires:

  • Idempotent message handling
  • Duplicate detection

Key Takeaways

  • Network failures are unavoidable in distributed systems
  • Strong consistency does not scale well
  • Eventual consistency is often the best trade-off
  • Compensation mechanisms are essential
  • Idempotency and unique identifiers are critical

Conclusion

Consistency problems are not bugs—they are an inherent property of distributed systems.

Designing for eventual consistency requires accepting partial failures and building robust detection and compensation mechanisms.

A well-designed distributed system does not avoid inconsistency—it manages it gracefully.